LVGL v9 is released

This is the copy of the monthly newsletter sent out to our subscribers.

Finally we have released LVGL v9! 🎉

We have already updated these projects:

And v9 is also available as a

In the past few days, I’ve conducted extensive benchmarking, and here are my findings:

I hope you will try out the new version soon! As always, your feedback is highly appreciated. If you encounter any performance issues, instability, bugs, or documentation concerns, please let us know in a GitHub issue.

While migrating to v9, remember that LVGL now includes built-in drivers for SDL, X11, Windows, various display controllers, and many others. The CHANGELOG can also be very useful. 😉