GitHub Codespace integration, GitHub Sponsoring, Rust binding, SquareLine release and voting
This is the copy of the monthly newsletter sent out to our subscribers.
I have exciting news to share about GitHub Codespace integration, GitHub Sponsoring, Rust binding, SquareLine release and voting.
GitHub Codespace integration
Now you can try out LVGL with just 3 clicks in a user-friendly online VS Code editor powered by GitHub Codespaces:
- Go to lvgl’s GitHub repository
- Follow the steps on the image below
- Wait a minute while the Codespace builds up
- Type ./build_all.sh in the Terminal
- Wait an other minutes while LVGL compiles
and enjoy the result right in VS Code.
With the default 4 CPU core setup you can use it for free for 30 hours per month.
We have migrated to GitHub Sponsors to manage the development and sponsorship in a common place. And we already have our first large sponsor: Espressif just started supporting LVGL with a monthly sponsorship. It helps a lot for us to bring stability to LVGL.
Rust binding updates
lvgl-rs, an unofficial Rust binding for LVGL, just got a new maintainer. Now it supports all the major LVGL features so if you like Rust, give it try!
SquareLine Studio release
We have released SquareLine Studio v1.2.3 with a couple of minor features and bug fixes. You can check out the Announcement here.
Voting on squareline.io
If you visit http://squareline.io/ a popup will appear where you can tell us which MCU/MPU manufacturer do you prefer the most. It takes only 20 seconds to vote, but it helps a lot for us to decide on what to focus the most.